Samsung Galaxy XR Custom Face Interface
by costelasleontin · via Thingiverse
| Format | STL |
| Category | Gadgets |
| License | CC BY-SA |
| Triangles | 9.7k |
| Uploaded | Apr 2, 2026 |
⬇ 5 downloads
👁 35 views
Description
So I didn't like the confort of the Samsung Galaxy XR when I first got it. I knew when I bought it that I might have to improvise something but I didn't knew that Samsung would make such a hard thing to create a custom interface for this headset. Almost all vr headsets on the market have a face interface that can be removed from headset and be replaced by a custom solution, but not Samsung, they wanted to do it the hard way (copy a Quest Pro design that people complaint about quite loudly on the forums). So here we are after over 20 cad designs iterations, 12 3d printed models on Creality K1 Max in PETG and last 5 3d printed models on Anycubic Mono M7 Pro with Anycubic Though Resin 2.0. I made initialy the cad design in Fusion but after a few designs I switched to Solid Edge Community because It does sweeps and fillets better (Solidworks like better) and it just is a full featured product. I put Solid Edge Community .par files and .step file so anyone can modify the design (but don't ask me to modify or recreate the design in other cad cause I invested too much time in this project already). I also put .stl and .3mf for 3d printing. I have used Anycubic Though Resin 2.0 with 0.05mm layers, light supports in Anycubic Photon Workshop for 50 degrees. The resin was black but do keep in mind even the black resin is tiny bit transparent after post curing so you need to paint the part with opaque paint or improvise something to make the part opaque (do keep in mind that I made one part with 0.1mm and it had a bit of delamination and that part is the one showed in 2 of the pictures as the part without sponge). I made the part initialy with PETG on FDM 3d printer with 0.3 layer height and about 50% infill with 0.6 nozzle and it was ok-issh but you have to keep in mind that what type of resin or filament you use has to be a bit flexible and definetelly not rigid so it gives in a bit a molds a bit around headset form. The part is supposed to push to the exterior a bit the built in forhead piece that block the light of the galaxy xr so it gets it a bit out of the way and also it has that superior position mounting construct so it can grab and rest on the plastic base frame that is supporting the inbuilt plastic with some cushioning on the forhead (in one of the pictures I marked with blue the whole through which the mounting construct enters and than gets pushed down so it's lips grab the galaxy xr support base). The part has on the same mounting construct on the oposite side of the lips the handles to mount either a metal bar or some though wire to gras a fabric strap that goes from front to back ( i got for mine a strap with plastic hinge that is used for travel bags). I don't know it it will fit all face cause it was modeled over my face but for me if I use very little sponge my eyelashes start touching the lenses so I made design as close as possible to lenses and to use padding if necessary to position it right. I used as you can see in the pictures a sponge used for washing cars but you can use what ever fits you better but my recomandation is to use some though sponge and not a very soft one cause you end up filling the plastic touching you face. Well good luck. Hope Pico , Meta , Pimax or other VR headsets manufacturares don't pick up this samsung design cause it's just awfull and hope samsung learns from this initial design a whole LOT.
Originally published on Thingiverse