Sensory Processing Game (Winnie Dunn) 3D model thumbnail

Sensory Processing Game (Winnie Dunn)

by RaRensen · via Thingiverse
FormatSTL
CategoryElectronics
LicenseCC BY-SA
Triangles2.9k
UploadedMar 16, 2026
⬇ 91 downloads 👁 77 views

Description

This game was developed for the treatment of children based on Winnie Dunn’s theory of sensory processing. For a patient with a strong interest in cars, a play street was designed. At each step in a story, the child can place one or more colored toy cars to indicate their level of sensory arousal: • blue for under-stimulation • green for a neutral state • orange for excitement • red for over-stimulation In addition, the child can use tokens to indicate which senses were mainly involved in that situation, namely: visual, olfactory, interoceptive, vestibular, proprioceptive, auditory, tactile, and oral. This approach has already been tested in practice. The used truck is from: https://www.thingiverse.com/thing:5455073
dunn Sensory Processing Game

Originally published on Thingiverse